AI Insights · Timothy · July 2023
Top 5 Netflix Games on iOS in Israel Q2 2023
Discover the performance trends of the top 5 Netflix games on iOS in Israel for Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the performance of the top 5 Netflix games on iOS in Israel showcased diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics of these popular games.
Cats & Soup
Published by hidea, this game saw a significant fluctuation in weekly revenue. Starting modestly at $3, it peaked at $125 in late April and maintained steady figures around $55 to $99 towards the end of the quarter. Downloads experienced highs and lows, from 160 in early April to a low of 1 in mid-June, before rebounding to 75 by the end of June. Active users showed a slight decline from 304 in early April to 228 in mid-June, but saw an uptick to 277 by the end of the quarter.
Exploding Kittens®
This game, published by Marmalade Game Studio, had a consistent weekly revenue ranging from $3 to $41, with notable peaks in early and mid-May. However, it did not register any downloads or active users during this period, indicating a stable but niche user base focused on in-app purchases.
Exploding Kittens NETFLIX
The Netflix version of Exploding Kittens saw varied revenue, with peaks of $40 and $32 in mid-April and early May, respectively. Downloads were steady, ranging from 61 to 116 weekly, peaking at 115 in mid-April. Active users increased from 410 in late March to 552 by the end of June, demonstrating a growing engagement.
THTH: Love Is a Game NETFLIX
This game had sporadic revenue peaks, with $50 in mid-April and $29 in late May. Downloads fluctuated significantly, from a high of 405 in early May to a low of 71 in mid-June. Active users remained relatively stable, ranging from 1601 to 2030, with a slight decrease towards the end of the quarter.
SpongeBob: Get Cooking
SpongeBob: Get Cooking experienced minimal revenue, with noticeable peaks of $42 in early June and $26 in early April. Downloads varied, with highs of 249 in mid-April and lows of 76 in late May. Active users showed a general upward trend, peaking at 524 in mid-April and maintaining figures around 354 to 416 towards the end of the quarter.
These trends indicate varied performance across different metrics for each game. For more detailed insights and data, visit Sensor Tower.